![]() Increasing Reflection Quality from Low to Medium will affect CPU performance while going higher than Medium will affect GPU performance. Not just a simple matter of the reflections off of bodies of water, Reflection Quality affects the reflection quality on cars, windows and other assorted objects. This is designed to approximate indirect lighting which, while nice, isn't overly noticeable when traveling at 180mph. SSAO stands for Screen Space Ambient Occlusion, and this darkens the meeting point of textures. Combining both settings for the optimum picture quality. While reducing jaggies, this does lead to a muddier overall picture than MSAA. MSAA is the single most demanding graphics setting in Forza Horizon 4, although its performance hit is actually much lower than we expected.Ī much cheaper form of antialiasing, FXAA improves the quality of the edges of textures. MSAA is a heavy-duty method of antialiasing which involves rendering the resolution internally at a much higher resolution than your native screen resolution, downsampling it to improve the edge quality of textures. If you find yourself struggling for performance in Forza Horizon 4, toggle this down to High or lower. We experienced a very minor performance hit, although this may be more significant on weaker GPUs. This will only have a very minor impact on graphics card performance in FH4.ĭynamic Geometry Technology affects the draw distance and detail of dynamic geometry. Static Geometry Technology dictates the quality of polygonal models. Find the highest setting you can get to without impacting frame rates and stick with it. If you have enough, the performance impact will be negligible, while not having enough will tank performance. This comes at little to no performance impact in Forza Horizon 4, so if you've got Motion Blur turned on, crank this setting all the way up.Īs with all texture quality settings, Environment Texture Quality is heavily governed by the amount of VRAM available on your GPU. Separate to Motion Blur, Motion Blur Quality dictates the quality of the Motion Blur used. This can tax both the CPU and GPU, although still looks suitable good at Medium or High. Increases the update rate and resolution of shadows in FH4. While our benchmarks detected little performance difference, those with weaker systems can expect a significant impact. This graphics setting for Forza Horizon 4 enables shadows for player car headlights and select streetlights at night, impacting both CPU and GPU performance. Acute Filtering will have a more pronounced performance impact when playing Forza Horizon 4 at higher resolutions. Short motion blur is recommended for running at high frame rates while Long motion blur is recommended for running at lower frame rates.Īnisotropic Filtering improves the quality of textures, particularly when viewed at acute angles. Motion Blur affects which type of Motion Blur is used in Forza Horizon 4. The further right the bar goes, the more demanding the graphics option is.įorza Horizon 4 Graphics Settings Motion Blur Forza Horizon 4 Graphics Options Performance Breakdown Forza Horizon 4 System Requirementsįor the benchmark results below we used a GeForce GTX 1060 6GB, an Intel Core i7-5820K processor, and 16GB DDR4 memory. Along with this, we've given priority scores based on how important we believe it is to enable these graphics options for the optimum PC gaming experience with FH4. Using the chart below you can find out just how demanding each graphics setting is in Forza Horizon 4. As well as identifying how demanding each graphics settings is, we've also graded how important they are when tweaking your settings. KitGuru Says: We don't know the exact resolution or graphics preset that these specs target but my guess would be 720p/low for the minimum and 1080p/high for the recommended.We've benchmarked and tested every graphics setting in Forza Horizon 4 to better understand the Frames Per Second Performance Hit. In Autumn, you'll see some rain and leaves scattered around, while in Winter, everything will freeze over and snow will be present. This means terrain and weather will adjust over time based on the season. This time around, a dedicated ‘seasons' system has been put in place for the shared game world. Today, the game's system requirements for announced for PC players, with the minimum and recommended specs targeting 60 frames per second.įorza Horizon 4 launches on the 2nd of October for PC and Xbox One. The game had an impressive showing at E3 this year, with several graphical upgrades in place. Forza Horizon 4 will be with us in just over a month, giving racing fans a chance to cruise across the streets of the UK.
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